
Attack Infantry Attack Infantry Division Template General note on tank designs: 27W tank divisions are better than 44W (section still has to be updated) 27W take more losses, but have more ORG per combat width. In practice, you should never go for tank divisions, unless you already have air superiority. In Multiplayer, players typically use 10W divisions (typically 5 INF) and push with CAS. It has essentially the same stats as artillery, so loads of soft attack for a low price! In addition, AA was added as well, since CAS starts to hit hard after 1940. Using sufficient air support, these divisions can also be used for attacking.Īdd Anti-Air if the enemy has air superiority.ġ0W Infantry (1940) 10W Infantry Division Template (1940)Īfter researching rocket artillery, you can add an extra ‘artillery’ to your divisions in the form of rocket artillery. This is the best design for garrison duty, but this division should be used on the front line too! Enemies will have a tough time breaking through all the ORG this division offers, and its soft attack per combat width is excellent. A division width of 10 is chosen, since this is the smallest width at which the stacking penalty is nearly 0% (only -2% in plains).

This division’s main purpose is to hold their position as long as possible. Hoi4 Best Defensive Divisions Templates 10W Infantry (Multiplayer) 10W Infantry Division Template In Multiplayer, tank-on-tank battles are much more common, so replace medium tanks by additional tank destroyers for extra hard attack.Close Air Support planes (CAS) have a much larger impact on combat than tanks: start building tanks only after building enough planes!.An example would be elite divisions only using the latest weapons and reserve divisions using the oldest. Each division template can receive specific types of equipment if multiple types are available.Elite divisions will be prioritized for better equipment, followed by regular divisions and finally reserves. A division template may be specified as reserve, regular, or elite.A division may have any number of the same unit type for battalions, but only one of each unit type for support companies.Adding a battalion of a different unit type (infantry, mobile, or armored) adds a penalty of 20 XP per additional unit type.It costs 5 XP to add a battalion to a division, regardless if it is the same or new regiment.Each combat regiment is composed of up to 5 battalions.Each division consists of up to 5 combat regiments and 5 support companies.You can edit division templates by going to:
Hearts of iron iv division templates how to#
Hoi4 Where and How to Edit Division Templates The composition of your division can make or break a battle. Division templates can be created and modified by the player using spending army experience. The composition of each division is specified by its division template.

A division is 1 basic unit depicted on the map during gameplay. The division template system is one of the key mechanics of Hearts of Iron IV.
